v1.1! Improved Contrast, Examples of Play, etc


Firstly, I've gotten some great feedback and enthusiasm from several people on Why Won't You Love Me?! Thank you to all of you who took the time to read our game and send me your thoughts. 


A few of you asked for improved contrast in the main document and in v1.1 I hope you'll find it improved, without sacrificing the coloring. (We used https://webaim.org/resources/contrastchecker/ to help improve our accessibility score)


There were some requests for clarity on some rules, GM guidance and some other formatting tweaks that have been at least somewhat addressed. Whether we took your suggestions onboard or not, the introduction of some gameplay samples and a simple diagram should make it easier to understand the core mechanics. While some of the suggestions were interesting and potentially very fun, we wish to keep the mechanics themselves quite lightweight.


Finally, please let us know how you get on at your table. We'd love to hear from you

Files

Why Won’t You Love Me_! v1.1.pdf 589 kB
18 days ago
Why Won’t You Love Me! Accessible v1.1.pdf 350 kB
18 days ago

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